local skill = fk.CreateSkill{
    name = "lingling__roushenwuyingpai",
    tags = {Skill.Compulsory},
}
Fk:loadTranslationTable{
    ["lingling__roushenwuyingpai"] = "肉神无影拍",
    [":lingling__roushenwuyingpai"] = "锁定技，你使用【杀】随机额外结算0~2次。",
}
skill:addEffect(fk.CardUsing,{
    anim_type = "offensive",
    can_trigger = function (self, event, target, player, data)
        return target == player and player:hasSkill(skill.name) and data.card.trueName == "slash"
    end,
    on_cost = Util.TrueFunc,
    on_use = function (self, event, target, player, data)
        local room = player.room
        data.additionalEffect = (data.additionalEffect or 0) + table.random({0,1,2})
    end,
})
return skill